Ps3 Tales Of Graces F Dlc Download

Even though the Nintendo Wii wasn't particularly known for the amount of JRPGs released there, some of the best ones never actually left the Japanese market. The international gaming market was left without titles like Tales of Graces thanks to this. Luckily we have finally got a new international version of this game. And it's not just an international release, but an HD version at that. Tales of Graces F is the new version of the original way and was released as a PS3 exclusive. So, is this game as good as Tales of Vesperia? does it do justice to the original Wii version, or is it any better? Well, let's talk about it.

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The plot

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Tales of Graces f is in fact a good Tales game. For the most part it is a good port to the PS3, however, it is still inferior to the port of Vesperia, which features Patty Fleur, an entirely new character who significantly relates to the Tales series, and a modified storyline built just for her. Tales Of Xillia 2 Ps3 USA BLUS ALL DLC FIX. By: Logich - In: Ps3 - 2 komentar. TOX2 USA PS3 BLUS ALL DLC FIX.

One recurring theme in this type of RPG games is that of the conflict between different kingdoms, and this game falls into that category. That means that not only is an adventure involved, but also a lot of story behind the war, politics, and a lot of character development and lore involved. It takes place on a planet called Efinea, where Asbel and her brother Hubert are involved in an inner war between two kingdoms.

Since this game is heavily story-driven, we won't get too much into the plot here, but there's a lot of interesting developments, plot, and big lore behind everything. Also, this F version adds an epilogue unique to the PS3 edition. And it's not just a basic one-mission thing, it's about 12 new extra hours of gameplay added into this already huge adventure.

A huge adventure

Tales of Graces F is one of those immense JRPGs where the story and missions are overflowing and filling the entire game world. Not only is it a big adventure in terms of the number of missions and the game hours, but also the extension of the game world. It's a beautiful and highly detailed world, however, it is not-too-interactive. In many ways, it feels like an anime with beautiful backgrounds you know you'll never explore.

Fluid combats

It is an RPG, but the combat feels very fluid, and even though I control some of your teammates while in combat, it works smoothly. There aren't really turns in the battles at Tales of Graces F, but rather loading bars for the attack. These prevent the game from being a complete action game but otherwise is a well-developed combat system.

You can fight a huge number of enemies and fill the monster compendium to collect info on all the creatures. Once you add a creature to the compendium you get to know all kinds of useful data about it. This proves to be very useful as you progress the game, and you can think of it as filling a Pokédex in any Pokémon game. Not to mention that it actually adds another challenge to the game, and there are many in there already.

It's truly a shame that we never got to play the original game for the Nintendo Wii. Given the beautiful artwork and the quality of this HD version, it may have been for the best though. In this version, it reached a bigger audience, and since the PS3 already has some great titles in the same genre, it's an easy sell. The graphics of the PS3 compared to the Wii also help the game greatly. Everything from the textures to the animations look better here than in the original.

Pros

  • Tons of content
  • Huge map
  • Great story
  • Excellent character
  • Great combat system
  • Fun to play

Cons

  • It may be a little too cliché
  • The story is great, but there’s nothing too original about it
  • Even though it’s enhanced, it could have been a better job.
Overall rating: 8

Overview

Tales of Graces f is an enhanced PlayStation 3 port of the Wii action-JRPG Tales of Graces. The 'f' stands for 'future'. It was developed and published by Namco Bandai. It was released in Japan on December 2, 2010. A localized version by 8-4, Ltd. was released in North America on March 13, 2012 and August 31, 2012 in Europe.

The European release came in a special edition which included DLC costumes, a Making-Of DVD and a Soundtrack CD.

Changes from the original include:

  • Enhanced high-definition graphics.
  • More voice acting.
  • New story scenes in the main story.
  • A new epilogue entitled Lineage & Legacies, with new dungeons and at least 10 hours of new gameplay.
  • Richard is a playable character.
  • Accel Mode, a new combat feature introduced in Lineage & Legacies.
  • New Mystic Artes special attacks.
  • New costumes.

Gameplay

Battle System

Like previous Tales games, Tales of Graces f uses the Linear Motion Battle System, this game's variant being the Style Shift Linear Motion Battle System. Battle utilizes multiple lines for characters to move around, with the main focus being side-stepping and back-stepping. Each party member is able to use two sets of skills, A-Artes and B-Artes, mapped to the X and O buttons respectively. Switching between the two skill-sets at the right moments is key to stringing up combos. The functions of the A and B-Artes depends on the character controlled, with everyone playing differently.

Like previous Tales games developed by Team Destiny, the game uses the CC action point system instead of TP (which is like a traditional magic meter). Attacks and skills spend CC, which can regenerate over time and can be quickly regenerated by doing smart actions such as dodging attacks and maintaining combos.

Titles

A tradition of the Tales franchise, titles can be equipped onto a party member and are obtained by progressing through the main story, doing side-quests and doing certain actions in battle. Though previous games had them only for minor stat boosts, titles are more integral in Graces because they are where skills are learned from. Titles can reach up to five levels of progression, with a new skill or stat boost obtained with each new level. Through this, players can customize what skills they would like party members to learn before other skills by equipping the desired title.

Skits

Another tradition of the Tales franchise, skits are optional conversations between the party that are placed throughout the world, in order to build character development, unlock titles, or just for fun. Graces is the first game in the series to utilize full-body portraits for skits, as opposed to just headshots. Skits are usually found near save points and landmarks.

Story

Tales of Graces takes place in a world where everything is powered by invisible elemental particles called eleth, which can be found and stored in crystals called cryas. All eleth comes from massive shards of cryas called valkines cryas, of which there are three in the world, one for each of the three major nations.

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Characters

Asbel Lhant

The protagonist of the story. The first-born son of a lord who is expected to rule the town of Lhant after his father. After tragedy strikes during his childhood, he runs away from home to his kingdom's capital to train to be a knight. Seven years later, he is abruptly called back to his hometown after the death of his father. Asbel is a brave young man who wants to help and protect people, but feels he lacks the power to do so throughout his life. His wields a sword in battle, with a samurai-esque flair. He does not have any spells at his disposal, being a pure physical fighter.

Voice actors: Kate Higgins (child), Bryce Papenbrook (teenager)

Hubert Oswell

Asbel's younger brother who, after the tragic events of their childhood, was adopted by a foreign family. Though meek and clinging as a child, his time with the Oswell family hones him into a cold and serious military man. As young men, the brothers have a tumultuous relationship, with Asbel often trying to reconnect with Hubert and failing, though under the surface they both truly care for each other. In battle, Hubert wields a double-bladed weapon which can break off into two pistols. He can also use minor healing magic.

Graces

Voice actors: Unknown (child), Steve Staley (teenager)

Sophie

The deuteragonist. A mysterious girl who the Lhant brothers discover in a meadow outside of town. She has no memories and emotions at first, but gradually learns to live and express herself from spending time with Asbel and his friends. She is tragically killed protecting them all after reaching an epiphany of emotion. Her death heavily affects the young Asbel and sends him down his path of becoming a knight. Seven years later, Asbel and Cheria find a girl who looks exactly like Sophie, not a single day older, in the same meadow where she was originally found, also lacking her memories. In battle, Sophie wields gauntlets and can use healing magic.

Voice actor: Cassandra Lee

Cheria Barnes

Childhood friend to the Lhant brothers, her grandfather Frederic is butler to the Lhant estate. She has been in love with Asbel since they were kids, and was a very sickly child, but recovers from this by the time she is an adult. When first reuniting with Asbel seven years later, she is very cold to him for abandoning his hometown, but she eventually warms up again. As an adult, she is a member of a relief organization dedicated to giving aid all across the world. In battle, she wields knives, and is the game's main healer.

Voice actor: Laura Bailey (child and teenager)

Richard

Richard is the prince of Windor, who visits the town of Lhant during his childhood. At first he is antisocial and untrusting of people, but spending time with young Asbel and his friends causes him to open up and have fun. Seven years after Sophie tragically dies protecting the group, he is on the run from Windor's knights, his uncle having murdered his father, the king, to seize the throne. He meets up with Asbel and 'Sophie' again for the first time in years, and the two young men rebond immediately, Asbel agreeing to help Richard take back his father's throne. Though the ordeal is a happy reunion for them all, at the same time, Richard's behavior slowly becomes more and more unstable and erratic...

In battle, Richard wields a rapier and has access to many dark element spells.

Voice actors: Wendee Lee (child), David Vincent (teenager)

Malik Caesar

Asbel's instructor during his seven years at the Knight Academy. In his forties, he is the eldest of the party, and often serves as a mentor to the others. After being discharged from knighthood for fighting on the side of Archduke Cedric against Richard's revolutionaries, he joins Asbel and his friends on their adventures permanently. Malik has some past connection to the country of Fendel that he wishes to conceal. In battle, he wields a bladerang, which is a sword crossed with a boomerang. Despite this, he is more of an offensive spellcaster than anything else.

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Voice actor: Jamieson Price

Pascal

A hyperactive young woman who Asbel, Sophie, and Richard meet napping on the road on their way to raising an army against Archduke Cedric. Pascal has a child-like and carefree personality and goofs off the most out of everyone in the party. Despite this, she is actually a genius, especially when it comes to technology. The party often relies on her to interpret and operate ancient technology that they find on their journey, and to explain certain other aspects which they lack knowledge in. In battle, she wields a shotstaff, which is a magic staff crossed with a shotgun. She uses a variety of elemental offensive spells, which are said to be the most powerful in the game.

Voice actor: Kate Higgins

Lineage & Legacies

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A new campaign unlocked after the completion of the main game, which takes place 6 months later. It is accessed through the title screen, separate from the main game. To begin it, players must select a save file from the main game that has been marked with a star, indicating that the player has cleared the story.

In terms of gameplay, Accel mode, a new feature in battles, is unlocked through the story, and Richard is now a full-time party member.